Bosses are encountered throughout the game. There are 13 bosses in total. All of the bosses have different abilities and properties based on the difficulty mode.
Every boss has a set of set attacks, attack patterns. Many of them contain RNG.
- The attack patterns a boss uses is determined similarily for every boss excluding Ancient Constructs
- Attack patterns are chosen by RNG
- Bosses tend to use all of their different attacks before using them again
- Ancient Constructs chooses the attack patterns based on which statues the player has attacked